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PLAY ONLINE GAMES!

Play and learn at the same time!

CARDS AGAINST CALAMITY

What would you do if your job was to manage a small coastal community besieged by job loss, irate voters, hurricanes, oil spills, and hipsters? Here’s a way to find out: boot up your laptop or tablet and check out the new “serious game,” Digital Cards Against Calamity. Cards Against Calamity is designed to be not only entertaining, but also educational by raising awareness of the issues surrounding coastal resilience, backed up by government data.

ECOOCEAN

The primary goal of this computer game is to demonstrate the common pool problem to the interested public. Four players have the target to achieve as much points as possible by catching fish. All players rely on the same fish stock and therefore compete for the resource, as given in common pool resources. The game is parameterized in a way that the fish stock will be depleted very soon, if all players catch as much as they can. Only by communicating and sticking to common rules, a sustainable, higher overall catch can be reached in the game.

FISHBANKS FROM MIT SLOAN

Fishbanks is a web-based, multiplayer renewable resource management and conservation simulation in which participants play the role of fishers tasked with maximizing their net worth as they buy, sell, and build ships; determine fishing locations; and negotiate with competing fisheries. Participants learn about the challenges of managing resources sustainably in a common pool resource setting with realistic resource dynamics.

PANACHE EXPEDITION

In "PANACHE Expedition", the player is instantly sent into action, choosing a mission and three experts between the six colourful and highly specialized characters available. The choice is essential:  the success of the mission will depend on the composition of the team! The player then has to guide the team trough different environments and lead them to raise awareness, find clues and count species. But many contingencies lie in the way and every character has his own...temper: maintaining a reasonable level of motivation is essential!

Trough five "seascapes" inspired by emblematic sites of the English Channel, in missions involving fantastic and attractive themes (aliens, sea monster, cosmic alchemy, and even Viking sunken treasure), the player will gently discover - whilst having fun - how marine conservation works.

He will learn better everyday gestures and identify those that are best to avoid, discover the variety of stakeholders involved in marine environment management, become familiar with the research methodologies and be led through concrete actions that he might take: become part of a marine birds counting on the cliffs, a submarine species survey during some diving, or participate to a citizen sciences programme.

PIRATE FISHING

Pirate Fishing is an interactive online game which places user in the role of an investigative journalist exposing the multi-million-dollar illegal fishing trade in West Africa. Users learn about the multi-million dollar illegal fishing trade’s negative consequences for West Africans and gain insight into the process of investigative journalism.

TRICKY TRAWLING

“Bubble-gum corals, skate fish and deep-sea water sponges are some of the vulnerable species children must avoid catching with their fishing nets while playing the new ‘Tricky Trawling’ game...

Inspiring children about the incredible diversity of deep-sea habitats off the coasts of West Greenland, the game – created by scientists at ZSL’s Institute of Zoology – aims to inform children about the impacts of unsustainable fishing practices such as seabed trawling in an informative but engaging way.

Casting their nets far and wide, players must attempt to catch fish out in the open ocean, while avoiding vulnerable seabed-dwelling creatures like octopus and skates in the fun game, which has a serious message behind it.

Highlighting the damage caused by bottom trawling – a specific method of fishing involving dragging a heavy net held open by ‘doors’ weighing several tons across the seabed, having limited control over what species are damaged or caught – the game demonstrates how improved technology such as upgrading fishing equipment with floating doors, can reduce negative impacts and help protect the environment.”

WATER LIFE: RIVERS MEET THE SEA

The game occurs inside the ecosystem of an estuary on the west coast of the United States. Following a young girl named Valerie, players interact with Oscar the sea otter, and the fictional Claminator, a geoduck clam. To succeed, players must learn about the factors that produce healthy estuaries, food webs, and why estuaries are essential to both ocean life and to humans.

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